The Best Music Production Internship Opportunities for Producers, Developers, and Engineers
Music Production Internship can drastically increase your chances of success in the field of music production, audio engineering, and technology field. With the advancement of Tech, we have a lot of opportunities in various areas, you just have to be ambitious enough to grab any chances available.
We have searched and selected some of the most beneficial internship opportunities for you, with time we will keep improving our list.
Main Areas of Music Production Internship
Before you apply for an internship program, it's essential to understand your goals and the field you want to work in. These are some of the most important areas of internship related to music production.
1. Machine Learning
Machine Learning is the future of audio technology. The use of Artificial Intelligence has drastically increased in recent years with companies like iZotope, Sonible, T Rack etc are developing plugins and software capable of performing the most complex audio processing tasks with ease.
This field will definitely give you a great opportunity as a developer in the most reputable companies.
2. Digital Signal Processing (DSP)
Digital Signal Processing or DSP is an essential part of modern music soft development. Algorithms like Fast Fourier Transform(FFT) or VLSI etc are widely used in the development of Software and Hardware.
Learning DSP can help you get a job in the field of music tech development and research, it also has great applications in fields other than music production as almost all modern machines at some point uses DSP.
3. Virtual Analog Modeling(VA Modeling)
If you have used VST Plugins at some point you must have seen many companies bragging about how their Plugins Emulates the Analog Hardware. Those claims come from the power of VA modeling.
4. Sound Design
Arguably the most sorted area in the music production field. Sound Design may sound simple but it is a wide area of possibility and practicality. As a sound designer, you must be able to implement and discover new techniques to design sounds for different environments and apply them in various engines.
For example, designing sounds for games and applying them in Unity and other game engines.